- Flare on Rogue Vanish / low hp and Hunter's Mark
I would like to request the logic for using "Flare" on Rogue's last known location (if in range) when they Vanish / Shadowmeld, also using Flare pre-emptively on Rogue when he is low HP <30% or something.
Also, using Hunter's Mark on rogue / Feral druid as soon as he is unstealthed so we can always keep track of him.
If this logic is already in, forgive me but I haven't seen it used yet.
- spamming attack
keeps sapmming attack even when i m already attacking something causes rotation to skip constantly plz see in to this because of the skips i doest attack for like a sec then attacks then another sec then attacks is crazy frustrating
- Fps drop
Hi. I've had fps drops for the last 1 or 2 weeks.If I do not inject cheat, fps does not drop.In dungeons and raids, fps is 12 and 10.I showed it to a pc repairman to see if there was a problem with my computer and they said it was ok. What should I do? Can you help me? CORE İ7 8750H 2.2GHZ-8GB-GTX1050 4GB-W10
- Feral Rotation Bugs/Logic Improvements
1 - [Prowl]
· Not working in world when u have enabled pvp
· Some times when you leave combat in arena its not auto [Prowl]
· When you use ur mount script some times cast [Prowl] and you will get dismounted
· Whenferal is in stealth if there is a comand to auto atack targeted enemy (pressed right mouse button), script should cast [Rake] on opener.
2 - [Regrowth]
· Hard cast of [Regrowth] should never...
- Death and Decay + Death's Due
Can you please add options for KFM panel for the following abilities:
Death and Decay
- KFM multi class doesn't work, why not fix it
KFM multi class doesn't work, why not fix it
- Legendry skill not using
Guardian spec have ursoc fury legendry berserk active. Can you make it use more trash skill? it'd be better if he just uses it he's gaining defense from that skill.
- Deathing traps
The cr never actually deaths, it indicates that it will but it never does. Have not seen one trap being deathed so far.
- Blinding Sleet/Chill Streak
Any chance we can get a range check on blinding sleet as at the moment
/hf cast blinding sleet will do it regardless of range along with the auto blinding sleet just a few quality of life adjustments and what about some frostwyrm's fury settings with Legendary that is ! as at the moment will just straight up blast it as soon as /hf burst is hit maybe a check if will hit said amount of targets etc ?
and any possibility of getting some chill streak settin...
- "/hf cast [@target] Storm Bolt" not checking for Blade Storm on enemy unitAdd Blade STorm to the immunity check